How to Know How Many Headshots You Need in Read Dead Challenge on Gta Online

With more than of the states turning to games to hang out with our friends these days, it's never been more important to have a agglomeration of keen co-op games you can play together. That's why we've compiled this list of the 25 best co-op games you can play on PC correct now. Whether you want to survive confronting zombie hordes, fell giant monsters, or fling your physicsy forms across chasms, there's a co-op game here for you.

Our criteria is uncomplicated. If you lot can play with a pal without competing, then it's a co-operative game. It'due south not plenty if information technology'due south a team-based competitive game, which is why yous won't encounter games similar Counter-Strike or Dota in this listing. Nosotros've likewise decided to exclude those games which flit between PvE and PvP moment to moment, such as DayZ and Sea Of Thieves. They're all swell games, but they belong on a different list.

The best co-op games on PC

Without farther ado, then, here are the 25 best co-op games on PC right now. You lot can either click the links below to become directly to the game in question, or but deport on scrolling to read the whole thing.

  • It Takes Two
  • Homo Fall Flat
  • Gears 5
  • Warhammer: Vermintide 2
  • Viscera Cleanup Particular
  • Overcooked 2
  • Stardew Valley
  • Deep Stone Galactic
  • Payday ii
  • Streets Of Rogue
  • Proceed Talking And Nobody Explodes
  • ARMA 3
  • Don't Starve Together
  • Killing Flooring 2
  • Rainbow Six Vegas 2
  • Borderlands 3
  • Divinity: Original Sin 2
  • Monster Hunter World
  • Night Souls
  • Spelunky
  • Diablo 3
  • Grand Theft Machine 5
  • Minecraft
  • Left iv Dead two
  • Portal ii

25. It Takes Two

Hazelight take a knack for designing clever, co-op-only puzzle games, and Information technology Takes 2 is definitely their best nonetheless. You and a mate play equally bickering couple May and Cody, who get turned into tiny doll versions of themselves after upsetting their girl. Despite their human relationship being the verge of a large divorce bosom-upward, they must work together to go back to their normal selves, and perchance learn a few life lessons along the way.

It's not the happiest of stories, all told (and features some truly horrifying moments involving stuffed toys and broken vacuum cleaners), simply its puzzles are absolutely top notch. Players must really work together to conquer It Takes Two's imaginative obstacle courses, and its range of ideas is a articulate step upwardly from Hazelight's first co-op-just game, A Way Out. Fifty-fifty better, only ane person needs to actually buy the game, as every re-create comes with a complimentary friend pass for your histrion two.


A group of white, doughy player characters walking across a grassy plain under a large stone gateway in Human Fall Flat

24. Human being Autumn Flat

Human Autumn Flat began life every bit a pleasant if unremarkable puzzle-platformer starring a featureless, physicsy dough male child called Bob. Then its developers added co-op, and it came alive. Played with ii players in local co-op or up to viii online, your goal is still to steer your dough boys towards the get out on a series of floating islands.

Y'all must do this by awfully lifting yourself up ledges, awfully swinging from ropes, and awfully working out how to use the environment to continue your journeying. This clumsiness is extra delightful when you're not just doing information technology yourself, but watching friends exercise it as well. They hoist you up backside them, agree your paw equally you dangle from those ropes, and you talk to come upwardly with plans to clumsily enact. Brilliantly, not much else has changed nigh the game. Yous'll yet mainly play on the levels originally designed for a single histrion. That boat you used to crawl on? If all 8 of you lot jump on, your combined weight will cause it to sink. This turns out to be fine - it just becomes some other obstruction to piece of work out how to overcome, and another moment of physics fun.


Kait and Del holding their guns in Gears 5

23. Gears 5

Gears v's meaty entrada is a fine quondam romp when played alone, only it really comes alive when you're cleaving through it with a pal or two. You'll probably be rushing to play as either Kait or Del, the two beefcake heroes of Gears 5'due south story campaign and the main ones doing all the shooting, sawing and yanking of robot plugs from the backs of unsuspecting enemies.

The third player takes control of Jack, Kait and Del'south friendly flight robo-drone who provides support for his human masters, laying down traps, dropping boosts, fetching weapons or providing a quick bit of beginning aid if you lot get downed. He'due south non quite as much fun to play for experienced roadie runners, but there's no denying that he adds a vital bit of spice to Gears 5's action vocabulary. Whether it'southward mind-decision-making swarm troops, turning you invisible or netting you a rare sniper rifle from a far-off perch, Jack is frequently the ane who tin turn the tide of a hard battle.

Special mention must besides go to Gears 5's local splitscreen back up. Some may prefer to offer their co-operative chainsaw from afar online, simply there'south something nigh being in the same room that makes Gears 5 all the more enjoyable. It's something we wish large blockbuster games did more frequently, and Gears five is a great example of how to do it well.


The player faces a horde of man-sized rat men in a ruined cathedral in Warhammer: Vermintide 2

22. Warhammer: Vermintide ii

Vermintide ii is clearly indebted to Valve's zombie shooter Left four Dead. Each level can be tackled by upwardly to 4 players, and sees you lot slaughtering hordes of enemies to achieve the end intact. Special enemies threaten to pick off anyone that strays from the group, and the appearance of an occasional boss can tear through an unprepared team.

Those similarities might make information technology tempting to dismiss as a Left 4 Dead knock off, only you shouldn't because Vermintide ii has the best rats in video games. They're human being-sized opponents with weapons and minds of their own, making them individual combatants that are more satisfying to fight than ravenous zombies. The v classes, each with split skills and admission to dissimilar weapons, help to give each player their own function. Those vermin are more varied, as well, with a random selection of mini-bosses and horde types to make each run experience a little different. Fatshark nailed the melee gainsay at its cadre and sprinkled in some breathtaking level design, and the end result might be the best horde survival game, even if you don't like Warhammer.


A player holds out a mop in a yellow room full of cartoonish dead bodies in Viscera Cleanup Detail

21. Viscera Cleanup Item

It's not exactly the nigh original setting: a dilapidated space station filled with aliens and crimson, world-edifice wall graffiti. Viscera Cleanup Item turns this tried and tested scenario on its head, tasking y'all not with repelling the aliens, just cleaning up the bloody backwash with a mop that looks like Zoidberg's mouth.

With up to 32 players, yous mop up blood, collect spent shells, deposit $.25 of human in contaminant containers, refill med stations and incinerate body parts. Y'all might think that more players means faster cleaning, only with you all tracking bloodied footprints across the floor and knocking over buckets filled with gory slop, it won't exist long before things devolve into a food fight. But with human being limbs instead of food.


Four players attempt to prepare food in a barn-themed kitchen in Overcooked 2

twenty. Overcooked 2

Overcooked and its sequel Overcooked 2 are both are lightheaded games of simmering and sizzling, the concrete manifestation of the phrase "also many cooks spoil the broth". You're in a kitchen with up to 3 other players, and you have to make food to order by preparing and combining sure ingredients. To get this washed properly, everyone needs to conduct out their appointed tasks pronto. Thing is, it doesn't always work out that mode.

The kitchens of Overcooked are constantly changing. Narrow spaces mean players become in each other's way. Sometimes the whole level shifts. Benches on a ship will slide downwardly the deck with each large moving ridge, altering the layout entirely, while cooking in two trucks means that one role of the kitchen volition occasionally accelerate, suddenly condign off-limits. How will you become the chow off the hob before it boils into an inedible paste? By shouting at your fellow chefs, of course.

Overcooked 1 and 2 are much the same, but it'due south ii we'd recommend. For ane, it's now got online multiplayer also as local, letting you play with those geographically afar friends. For 2, you lot can at present throw ingredients dorsum and forth between chefs. Your co-chef needs more mushrooms? Maybe he'll catch the one you lot but threw to him; maybe it'll bonk him right in the face.


Fishing from a pond in a Stardew Valley screenshot.

19. Stardew Valley

There is a lot of shooting and adventuring on this list, but very few opportunities to hang out in a turnip field. Stardew Valley lets y'all live out an alternate life equally a farmer, away from the hustle and bustle of cities and video games with guns. It'south about escape. Ever since the multiplayer update, yous tin at present escape with friends.

Information technology provides a place to be rather than a challenge to overcome. Each of y'all gets to dodder around boondocks, either working together and divvying upwardly tasks or ploughing away at individual farms. It's non that the Valley feels sterile without other humans, but in that location are only so many blackberries you lot can hand over to your NPC neighbours before your relationships beginning feeling ane dimensional. With real people in the mix, yous get an actual community. Maybe your pal has a spare melon you can give to Penny for her birthday. Mayhap they'll bake you a cake. Or steal your chickens.

People breathe warmth and life into this farming game fantasy that'south already nearly those things. You've got the freedom to pursue whatever charming humdrum activeness takes your fancy. Go fishing. Rummage the embankment. Or, if you lot desire, mercilessly compete to run into who can optimise profits. It'south your farm.


An armoured dwarf fires a gatling gun underground in Deep Rock Galactic

18. Deep Rock Galactic

It'due south a unproblematic pitch: a group of dwarven friends with class-based skills walk into an asteroid, mine for materials, and fight back the critters who fancy them for dinner. What complicates matters is the need to leave once again: once their pockets are full, the dwarves take got 5 minutes to down pickaxes and reach an escape pod before it leaves without them.

This is even more complicated than it seems, because the asteroid'south tunnels and caverns are a twisting warren interspersed with enormous drops. Re-trace your path in in opposite, in a rush, and it'southward like shooting fish in a barrel to get lost - and those drops are at present, of class, climbs. If you lot thought to make your advertising hoc constructions two-style when yous threw them upward on the fashion in, so no trouble. If yous were hasty, or if your platforms were destroyed past explosive enemies, and so y'all're going to need to construct a new route. The adrenaline rush of your extraction is a thrill with friends over voice comms all panicking together.


The player fires on a guard inside a bank in Payday 2

17. Payday 2

If you've never played Payday 2 or its predecessor, you'd be forgiven for thinking it was nearly perfect planning, stealth and crowd command. The reality is a bit different, and it usually goes similar this: the four of you excitedly chat about how you're going to approach a heist, yous divide, someone fudges it almost instantly and every law officer in the world turns up to shoot you lot all in the head.

Information technology'due south more moving ridge defense than precision stealth, with each player setting up traps, sharing ammo and trying to keep the police at bay as a timer ticks down. It'southward cluttered and messy, but the shooting is weighty enough and the skill copse are satisfying to advance through. It's possible become through each of the heists without raising an alarm, just it's encarmine hard and you lot stand very little chance until yous've unlocked some of the more advanced skills. Still, the possibility hangs there like a 24 carat carrot, nudging you all to accept another become until y'all've perfected every scenario.


sixteen. Streets Of Rogue

Streets of Rogue is a cluttered playground at the best of times. Adding more than players makes it more and then, but not just by mindlessly multiplying the devastation. While players are on the same 'side', the NPCs care for you all every bit separate entities - another person similar them, not a faction they tin magically recognise.

Combined with its systems-driven pattern already present in unmarried player, it ways that instead of blocking each other out, your options overlap to create more opportunities. The usual friction between players who desire to do things in different ways is reduced, every bit you can opt out of getting involved, or even exploit the other players' behaviour to give yourself more than options. You lot died, but someone playing as a shapeshifter possessed a hacker, then reprogrammed a slot machine to meliorate its odds while a third player tried to win plenty money to pay for the resurrection. And even if y'all're all going full chaos, the rippling reactions to your rampage produce as many laughs out of sitting back and watching the aftermath. None of us know how nosotros concluded upwards with a loyal gorilla minion who joined a gang.


A bomb you must defuse that's packed with puzzles in Keep Talking And Nobody Explodes

15. Keep Talking And Nobody Explodes

The best instance of asymmetry in co-op. It involves at least two players - one of you is defusing a bomb with judicious mouse clicks and cautious wire snips, the other is giving instructions from a bomb-defusing manual. Neither histrion tin await at what the other is doing. It'due south ane of the most perfect set-ups for the destruction of a healthy relationship and a fantastic case of leaving the screen itself behind.

You don't take to print out the manual to read from it (you could just read the PDF file from a laptop) but we recall it'due south the best manner to play. Y'all flip hurriedly through pages, trying to decipher the theory of these explosive devices. So comes the challenge of communicating the quirks and symbols of the page in a way that won't exist misunderstood. As the bomb handler, you lot're consistently double-checking and second-guessing your squad mate as they stammer out their directions. In the end, yous've simply got to trust them.


A sniper and spotter in ghillie suits in an Arma 3 screenshot.

fourteen. Arma three

Arma 3 takes identify on a pair cute fictional Greek islands. Information technology does have a unmarried-player campaign, but it's that island, the vehicles, guns and mechanics, and the painstaking attention to detail, that makes Arma 3 peachy. It's a platform for the community to create their own games upon, and there'southward enough community made content that if you get into it, yous could exist playing Arma 3's cooperative mode to the exclusion of whatever other game.

In that location'due south something almost Arma's design philosophy that makes it especially well suited to playing with other people. Partly there's the realism, which patently lends itself well to the kinds of genuine squad tactics you tin can enact when playing with some dedicated friends or a committed community like ShackTac. Partly it's the way in which the islands are designed in spite of you lot, not in service to you, making your steady journeys across the landscape with another person feel more satisfying than overcoming a set of contrived obstacles. Hopefully ane of you lot is a good pilot.


Three characters gather together in a treehouse in Don't Starve Together

13. Don't Starve Together

At present available for free to anyone who already owns Don't Starve, Don't Starve Together lets you lot effort and survive its Burton-esque nightmare wilderness with friends. While you might think information technology would be easier to survive with someone to huddle up to by the nighttime's burn, cooperation here won't just see y'all chopping upwards firewood twice as fast - the more players you take, the more than competition at that place is for nutrient.

The trick is to work together instead of fighting over scraps: one of you can cook while another places traps; someone else can be chopping wood ready to stoke the dark's fire. With six players, there's enough of scope for creating a sustainable base, so long equally everyone sticks to their roles and shares resources. Don't Starve was already a vivid story generator and the stories but go better when you've got people to share them with by a bivouac.


A masked player fires their gun at a horde of Zed zombies in Killing Floor 2

12. Killing Floor 2

Killing Flooring two provides a familiar flavour of zombie moving ridge defence (or "Zeds", as the game calls them), tasking you and five other players with welding doors shut, swinging katanas and removing heads with panicked shotgun blasts.

What weapons you lot commencement with depends on the course, and so while set on rifle equipped characters might be able to option off Zeds at range, the Support grade needs to cease undead that get shut by removing half of their caput with some buckshot. What makes Killing Floor 2 so great is the feedback: weapons punish trigger-happy players with recoil, trunk parts wing from enemies with each bear upon, and blood glistens on the footing, a bloody reminder of each skirmish. Zed'southward dead, baby. Zed'southward dead.


A gunfight on the streets of Las Vegas in a Rainbow Six Vegas 2 screenshot.

11. Tom Clancy's Rainbow Six: Vegas 2

Yous can play through the whole of Vegas 2'south brilliant but flawed campaign with a friend, rappelling down walls, breaching windows and taking out terrorists in unison. While that will keep you busy a while, it's Terrorist Hunt - a mode where you team up with 3 buddies to hunt down a set corporeality of enemies beyond big sandbox maps - that will proceed you coming dorsum.

Guns are powerful and fast; decease comes faster. This makes methodically creeping through the maps as a unit, covering corners and assaulting dedicated positions, an incredibly tense thing. This only ramps upwardly when your team inevitably gets picked apart on the harder difficulties, correct up until iii of you are sat watching the alone survivor, the whole success of the mission pinned on them scraping through. It could fifty-fifty be down to you and you'll feel the tension ramp up as you all of a sudden become aware of being judged.


Borderlands 3 - The four playable Vault Hunters stand together shooting at enemies.

x. Borderlands 3

Borderlands 3 is archetype "bigger is better" sequel pattern: everything you liked in Borderlands 2 (yet a great co-op romp in itself) but with more than. More gun variables, more than character abilities, more locations, more vehicles, more than rifles that abound legs and run around as a lead-spewing sidekick. The only matter information technology has less of is Claptrap, which is a blessing. And then information technology makes sense that co-op is the way to go in this bombastic FPS game.

At whatever one time one friend could exist ordering a giant battle ant into the fray while another hops into a Titanfall-ish mech suit, a third activates a drone and a holographic double and the fourth performs psychic powerbombs in the middle of information technology all. The style these character skills tin can be further differentiated means you never really know which version of each character you'll exist rubbing shoulders with, turning co-operative sessions into a showcase for builds. Of course, the chief takeaway is always: I want my ain boxing ant.

Importantly, it's a friendlier co-op game than Borderlands 2, too. With instanced boodle drops, players don't accept to fight over the same spoils of war, and the difficulty scales to each combatant, so a coincidental dabbler can comfortably leap into an old pro's game.


A group of players fight an ice dragon in a ruined plain in Divinity: Original Sin 2

9. Divinity: Original Sin 2

Divinity: Original Sin permit you create a grapheme and then suggested information technology might be fun if yous took a friend forth. Information technology was fun, because yous got to do all sorts of featherbrained things. Divinity: Original Sin two wants you lot to consider the possibility of playing with multiple friends. It supports up to four players just rather than merely increasing the size of the party, information technology does something far smarter and more than insidious.

This time effectually, Divinity wants you to consider what might happen if your friends were no longer your friends. They're colleagues, perhaps, and sometimes they're rivals. And thus the competitive-cooperative RPG is born. You can have on quests with contradictory objectives, impale that one NPC your best mate actually needs to talk to if she's ever going to get closure on her character'due south personal backstory, or toxicant all of the wellness potions and then share them with the party after the side by side battle. It's a brilliant game even so many people yous play with, just it's at its all-time when you're playing with a grouping of your very all-time frenemies.


An image from Monster Hunter: World which shows the player grappling hook towards a huge Jagras (a yellow lizard).

8. Monster Hunter Globe

Monster Hunter: World is arguably the best and slickest Monster Hunter game yet. This is a game that fabricated a concerted endeavor to smooth out previously obtuse mechanics and controls and move from partitioned monster arenas to open up playpens that encourage exciting chases and allow surprise clashes as aroused $.25 of the ecosystem butt heads - all without sacrificing the weapon mastery or crating trees that continue yous playing for months.

When hunting alongside friends, you're rewarded for teamwork. Some weapon classes offering actress support, like blowing a stat-buffing boogie on the hunting horn or blasting friends with a bowgun's healing shots, but really it's about everyone knowing their tool and beating down the monster at every opportunity. What elevates it to a higher place about co-op games is the mode it taps into the esprit of existent-world team activities. Not only the main effect, but the rituals that build upwards around them. Meeting in a tavern, having a slap-upwardly meal (prepared by a giant cat), comparing the latest hobbyist gear... y'know: Big Dad Energy stuff. Too: the incredibly fussy lobby system, with its invites and quest noticeboard, feels a lot like dads trying to work out the intricacies of Facebook. It's well worth muddling through the archaic kinks.


A knight readies their shield as they fight an even bigger knight in Dark Souls: Prepare To Die Edition

seven. Dark Souls: Ready to Die Edition

While many are purists when information technology comes to From Software's masterful action RPG, refusing to summon help or forcing themselves to equip just underwear whilst wielding but an overgrown twig, Dark Souls is fantastic in co-op. You tin can bound in with a friend, with a bit of planning, taking turns to aid each other through each section. Even without friends, though, Night Souls will have you forming bonds with silent strangers.

There's an unwritten etiquette to the Souls games that sees people treating each other with respect, bowing to each other one time summoned and waving each other off or auspicious after a defeated boss. There'due south nothing quite like the feeling of relief when a summoned co-op partner helps y'all finally beat Ornstein and Smough - the just thing that comes shut is paying it back later, condign the saviour in someone else's story. Adam said information technology best in our review: "It'south superb, populating an already haunted world with phantoms and memories, and providing an eventual gateway by which to become an all-but anonymous hero or villain."


Four players duke it out underground in Spelunky

6. Spelunky

Spelunky is a moreish 2nd platformer with roguelike elements that kicks your arse until information technology straightens your spine. Although the geometry might be constantly shifting with each frequent expiry, the rules that govern the enemy types remain abiding. Afterward a while, reflexes handle the enemies of The Mines - it'southward similar peeking into some other dimension, only instead of losing your heed you become Neo. Can you lot dodge bullets? Yes.

Co-op changes the rules, making it perfect for seasoned players to team up. Yous might call back things would exist easier with more health and attack power, but stunning, whipping and blowing each other upwardly will exist a regular occurrence in the claustrophobic confines of the levels. More than players just add more than complication and 4 player co-op is anarchy, creating more hilarious ways to fail. Timing, as ever, is key. At present see if you tin can get in to Hell with friends.


A templar leaps onto a group of enemies in Diablo 3

5. Diablo 3

Diablo 3 is a brute of a game and it's playable from starting time to finish with three friends. Not simply is it absolutely huge, only in that location'due south replayability in the different classes and combinations, non to mention the difficulty levels. On lower difficulties it's kind of meditative - yous but explore colourful environments bashing things as the world reacts to your destructive force and y'all pick upward sweeter gear.

Similar this, information technology's one of the best social games around, requiring picayune in the way of planning while you conversation to your friends and get on with bashing skeletons. Crank it upwardly, though, and your party is in for a world of injure if you're not planning, talking virtually the fight and working together - providing buffs, healing and prioritising targets is essential to victory. It's easy to pick up, difficult to chief and even harder to put downward.


Two men do wheelies on motorbikes in GTA 5

4. Thou Theft Auto five

Los Santos is a gorgeous playground, each bend in the route bringing you level with a postcard view - every angle feels scrutinised. Trace a route from the peak of Mt Chiliad, driving down through the dusty plains of the Grand Senora Desert, snaking past the hilltop mansions of Vinewood Hills, cruising on through the twinkling city itself and finally coming to stop at Vespucci Beach - all this, including the skies to a higher place and the sea beyond, is your online playground.

One thousand Theft Auto Online is stuffed total of co-op scenarios, simply the best experiences are plant in the Heists. These multi-part missions ask you lot and three other players to take part in everything from the setup - casing the joint and grabbing getaway vehicles - all the way to the caper itself. While non all of them are literal heists, each one does an incredible job of making certain all iv players are busy. Everyone has their ain task to do, sometimes all together, sometimes in pairs and sometimes alone. This, along with the randomness of the open up-world's systems, gives each one massive replay value. The only real downside is that you really need to play with iii friends to get the most out of it. With each heist taking a couple of hours from setup to execution, it tin be every bit hard to organise as an bodily heist.


A screenshot of a Minecraft volcano build.

3. Minecraft

Nobody knew how huge Minecraft would exist when the blastoff released in 2010, but there were hints of it even from the first few hours, when the game's initial players started building rudimentary shapes and sharing screenshots of what they'd created.

Today, Minecraft is played by people of all ages. Part of its appeal, aside from its openness, is the social aspect. Whether helping your child stave off monsters as yous build a fantasy land together or collaborating with a group of adults to make a working difficult drive, at that place's something for everyone.

You can even play information technology as an RPG, killing mobs with your co-op partner, levelling up and edifice equipment to abound stronger, with the eventual goal of taking on the terminal dominate, the Ender Dragon. Minecraft is whatever you want information technology to be and you can play it all with friends.


Three characters aim their guns at a zombie on the floor in Left 4 Dead 2

2. Left 4 Expressionless 2

Panicking with friends can be sublime. That shared fear and desperation, the yells and shrieks of people facing the same horde, each convinced they're moments from being overwhelmed. In a sense, they already are.

Horror games reach into your lizard brain and convince your amygdala that you're in trouble. Left 4 Dead ii is one of the best, because it'south congenital around saving your friends from that state. When the necrotic tongue of a Smoker comes grasping for your mate, you go to salve the day with a well placed shot. When a Hunter pounces on your pal who'due south straggling at the back, in that location you lot are with a punch and shotgun boom. When a Tank jumps right into the middle of your grouping... well, you can't survive every time.

That'due south part of what makes triumph taste so sweet. You're pulling together confronting an AI director that keeps you on your toes, sending in hordes when it thinks you can take them, but rarely throwing so much at you that it feels unfair. Every level is an accordingly intense ordeal, where cries of frustration tin can quickly turn into tears of laughter. Ten years on, Valve are even so the kings of co-op horror. Especially if you play Versus manner, and know the Hunter vehement into yous is your mate Dave.


The two robot pals get ready to solve puzzles in Portal 2

1. Portal two

What happens when yous take a single-player game well-nigh traversing intricate puzzle rooms with portals, and and so double everything? It becomes twice as complicated and twice every bit satisfying. Portal two already expands on everything introduced in the bite-sized Portal, calculation things like Excursion Funnels, Thermal Discouragement Beams, Propulsion Gel and other fancy sounding words, but the addition of another histrion changes things the most.

4 portals brand each room more confusing to explore, especially when you consider both players demand to reach the go out. In essence, many rooms require two solutions. Some puzzles crave both thought and dexterity, and firing your friend across a chasm past moving a portal while they freefall through another eventually becomes as normal as walking.

In that location's a lot of personality in the design of the ii robotic protagonists, as well - the Laurel and Hardy of shiny metal. When you're working together, you'll exist high fiving each other's metal easily and barking possible solutions through your headset.

If you're not using conversation, Valve were kind plenty to provide lots of ways to communicate in-game, with players able to place markers and emote. Every puzzle solution is punctuated by a dance. Portal ii's co-op is an feel you can't quite replicate, its systems a perfect rest of cooperation and friendly rivalry. Grab a friend and get the most stupid pair of geniuses around.

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Source: https://www.rockpapershotgun.com/best-co-op-games

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